Presenter


Biography
Nick Porcino has worked at the intersection of art and engineering since the first days of 8 bit computers and consoles. His early research into computer graphics, neural networks and robotics in the 1980s led to a career developing technologies for toys, game engines, film production, mobile phones, and AR/VR. He has developed and contributed to toys at Bandai, tools and engines for games and films at Disney, LucasArts, Industrial Light and Magic, and Pixar, frameworks for interactive 3d at Apple, human avatars at Oculus Research, and is now a member of the USD team at Pixar.
Presentations
Course
Production & Animation
Livestreamed
Recorded
Animation/Simulation
Industry Insight
Modeling
Pipeline
Rendering
Visual Effects
FC
FCS
V
VS
EFC