Presentation / Installation


Framestore FUSE — An Unreal Engine Pipeline for Large Scale Live-action VFX Production
DescriptionIn this talk we present FUSE, a toolset that combines the scale and robustness of a large visual effects pipeline with the rapid iteration and interactivity of a real-time engine. FUSE has been used to produce FLITE, a 15-minute, live-action, CG hybrid movie with real-time workflows at its core.
Event Type
Talk
TimeSunday, 6 August 20232pm - 2:22pm PDT
LocationRoom 403 AB
Session TimeSunday, 6 August 20232pm - 3:30pm PDT
LocationRoom 403 AB
Interest Areas
Gaming & Interactive
New Technologies
Production & Animation
Recordings
Not Livestreamed
Not Recorded
Keywords
Games
Pipeline
Real-Time
Rendering
Virtual Reality
Visual Effects
Registration Categories
FC
FCS
V
VS
EFC