Presenter


Ed Mackey
Biography
Ed has worked on applications using 3D graphics since the earliest days of OpenGL. These days Ed chairs a sub-group within Khronos devoted to advancing the state of Physically Based Rendering (PBR) in the glTF 2.0 model format.
Presentations
Birds of a Feather
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Not Livestreamed
Not Recorded
Animation/Simulation
Augmented Reality
Display
Dynamics/Simulation
Industry Insight
Lighting
Modeling
Pipeline
Rendering
Virtual Reality
Visual Effects
FC
FCS
E
EFC
EE