Presentation / Installation


Unreal Engine/Epic Games: Linear Content Pipelines with Unreal Engine 5.2
DescriptionAn introduction to working with open standards with Unreal Engine, and getting content in and out of engine. We will look at bringing cameras, geometry, sets, geometry caches, grooms, and animation into the engine using tools like USD and Alembic.
Event Type
Exhibitor Session
TimeWednesday, 9 August 20233pm - 3:30pm PDT
LocationRoom 503
Session TimeWednesday, 9 August 202310am - 5:30pm PDT
LocationRoom 503
Registration Categories
FC
FCS
E
EO
EFC
EE