Presentation / Installation


Integrating Both Parallax and Latency Compensation into Video See-Through Head-Mounted Display
DescriptionThis work introduces a perspective-corrected video see-through mixed-reality head-mounted display with edge-preserving occlusion and low-latency capabilities. To achieve this, we perform three essential tasks: 1) Disocclusion filling using cached depth maps, 2) Edge refinement using both infrared masks and color-guided filters, and 3) Two-phase temporal warping.
Event Type
Affiliated Session
TimeWednesday, 9 August 202311:52am - 12:15pm PDT
LocationRoom 514
Session TimeWednesday, 9 August 202310:45am - 12:15pm PDT
LocationRoom 514
Interest Areas
Gaming & Interactive
New Technologies
Recordings
Not Livestreamed
Not Recorded
Keywords
Augmented Reality
Capture/Scanning
Computer Vision
Display
Games
Image Processing
Metaverse
Modeling
Pipeline
Professional Development
Real-Time
Rendering
Telepresence
Video
Virtual Reality
Registration Categories
FC
FCS
E
EFC
EE