Session


Immersive Pavilion: Immersive Pavilion
DescriptionCelebrate the exciting evolution of AR, VR, and MR, and connect the dots between past, present, and future advancements in the Immersive Pavilion.
Event TypeImmersive Pavilion
TimeThursday, 10 August 202311am - 3:30pm PDT
Registration Categories
FC
FCS
E
EFC
EE
Presentations
Actualities: Seamless Live Performance With the Physical and Virtual Audiences in Multiverse
Arts & Design
Gaming & Interactive
Audio/Music
Diversity Equity & Inclusion
Metaverse
Real-Time
Streaming
Telepresence
Virtual Reality
Visual Effects
Alice in Gravityland: Augmenting Gravity Experiences With Around-the-head Vibrotactile Feedback and Illusory Tactile Motion
Gaming & Interactive
New Technologies
Diversity Equity & Inclusion
Games
Haptics
Virtual Reality
Asymmetrical VR for Education
Research & Education
Education
Virtual Reality
Calligraphy Experience System That Conveys the Relationship Between Kanji and Nature
Arts & Design
Gaming & Interactive
Augmented Reality
Diversity Equity & Inclusion
Education
Information Visualization
Virtual Reality
Dimix: A Cross-dimensional Mixed Reality System Based on Latent Diffusion Model
New Technologies
Artificial Intelligence/Machine Learning
Augmented Reality
Metaverse
Rendering
Forager
Arts & Design
Gaming & Interactive
New Technologies
Research & Education
Capture/Scanning
Education
Games
Haptics
Metaverse
Scientific Visualization
Virtual Reality
Gumball Dreams: Live Theater in VR
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Animation/Simulation
Diversity Equity & Inclusion
Metaverse
Virtual Reality
Heightened Empathy: A Multi-user Interactive Experience in a Bioresponsive Virtual Reality
Gaming & Interactive
Research & Education
Artificial Intelligence/Machine Learning
Deep Learning
Diversity Equity & Inclusion
Games
Metaverse
Real-Time
Robotics
Virtual Reality
Visual Effects
Digital Dance Studio VR
Arts & Design
Gaming & Interactive
New Technologies
Research & Education
Dynamics/Simulation
Metaverse
Real-Time
Streaming
Virtual Reality
Mechanical Brain Hacking
Gaming & Interactive
New Technologies
Diversity Equity & Inclusion
Games
Haptics
Metaverse
Telepresence
Virtual Reality
Seated-Walking: A Walking-in-place Technique for Seated VR
Arts & Design
Gaming & Interactive
New Technologies
Diversity Equity & Inclusion
Games
Haptics
Virtual Reality
SinkInSync: A Brainwave Synchronization Experience in VR Towards Enhancing Social Connectedness
Arts & Design
Gaming & Interactive
New Technologies
Research & Education
Diversity Equity & Inclusion
Social VR
Contributor
Gaming & Interactive
Education
Metaverse
Virtual Reality
Stay Alive, My Son Chapter 1 & 2
Contributor
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Animation/Simulation
Artificial Intelligence/Machine Learning
Audio/Music
Augmented Reality
Education
Games
Pipeline
Virtual Reality
The Calling VR
Gaming & Interactive
New Technologies
Animation/Simulation
Diversity Equity & Inclusion
Virtual Reality
VR Retrospective
Gaming & Interactive
New Technologies
Research & Education
Augmented Reality
Education
Metaverse
Real-Time
Virtual Reality