Session


Immersive Pavilion: Immersive Pavilion
DescriptionCelebrate the exciting evolution of AR, VR, and MR, and connect the dots between past, present, and future advancements in the Immersive Pavilion.
Event TypeImmersive Pavilion
TimeTuesday, 8 August 202311am - 5pm PDT
Registration Categories
FC
FCS
E
EFC
EE
Presentations
Actualities: Seamless Live Performance With the Physical and Virtual Audiences in Multiverse
Arts & Design
Gaming & Interactive
Audio/Music
Diversity Equity & Inclusion
Metaverse
Real-Time
Streaming
Telepresence
Virtual Reality
Visual Effects
Alice in Gravityland: Augmenting Gravity Experiences With Around-the-head Vibrotactile Feedback and Illusory Tactile Motion
Gaming & Interactive
New Technologies
Diversity Equity & Inclusion
Games
Haptics
Virtual Reality
Asymmetrical VR for Education
Research & Education
Education
Virtual Reality
Calligraphy Experience System That Conveys the Relationship Between Kanji and Nature
Arts & Design
Gaming & Interactive
Augmented Reality
Diversity Equity & Inclusion
Education
Information Visualization
Virtual Reality
Dimix: A Cross-dimensional Mixed Reality System Based on Latent Diffusion Model
New Technologies
Artificial Intelligence/Machine Learning
Augmented Reality
Metaverse
Rendering
Forager
Arts & Design
Gaming & Interactive
New Technologies
Research & Education
Capture/Scanning
Education
Games
Haptics
Metaverse
Scientific Visualization
Virtual Reality
Gumball Dreams: Live Theater in VR
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Animation/Simulation
Diversity Equity & Inclusion
Metaverse
Virtual Reality
Heightened Empathy: A Multi-user Interactive Experience in a Bioresponsive Virtual Reality
Gaming & Interactive
Research & Education
Artificial Intelligence/Machine Learning
Deep Learning
Diversity Equity & Inclusion
Games
Metaverse
Real-Time
Robotics
Virtual Reality
Visual Effects
Digital Dance Studio VR
Arts & Design
Gaming & Interactive
New Technologies
Research & Education
Dynamics/Simulation
Metaverse
Real-Time
Streaming
Virtual Reality
Mechanical Brain Hacking
Gaming & Interactive
New Technologies
Diversity Equity & Inclusion
Games
Haptics
Metaverse
Telepresence
Virtual Reality
Seated-Walking: A Walking-in-place Technique for Seated VR
Arts & Design
Gaming & Interactive
New Technologies
Diversity Equity & Inclusion
Games
Haptics
Virtual Reality
SinkInSync: A Brainwave Synchronization Experience in VR Towards Enhancing Social Connectedness
Arts & Design
Gaming & Interactive
New Technologies
Research & Education
Diversity Equity & Inclusion
Social VR
Contributor
Gaming & Interactive
Education
Metaverse
Virtual Reality
Stay Alive, My Son Chapter 1 & 2
Contributor
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Animation/Simulation
Artificial Intelligence/Machine Learning
Audio/Music
Augmented Reality
Education
Games
Pipeline
Virtual Reality
The Calling VR
Gaming & Interactive
New Technologies
Animation/Simulation
Diversity Equity & Inclusion
Virtual Reality
VR Retrospective
Gaming & Interactive
New Technologies
Research & Education
Augmented Reality
Education
Metaverse
Real-Time
Virtual Reality