Session


Talk: Real-Time and Pre-Vis and Games, Oh My!
Event TypeTalk
TimeSunday, 6 August 20233:45pm - 5:15pm PDT
Registration Categories
FC
FCS
V
VS
EFC
Presentations
3:45pm - 4:07pm PDTUsing Pre-visualization to Bring HBO's 'The Last of Us' to Life
Gaming & Interactive
New Technologies
Production & Animation
Livestreamed
Recorded
Games
Pipeline
Real-Time
Visual Effects
4:07pm - 4:29pm PDTFacial Animation at Scale: Producing Facial Animation for 24 Hours of Narrative Content in “Horizon: Forbidden West”
Contributor
Gaming & Interactive
Production & Animation
Livestreamed
Not Recorded
Animation/Simulation
Pipeline
4:29pm - 4:51pm PDTAn Animator-friendly Chain Simulator for In-game Animations at Blizzard Entertainment
Gaming & Interactive
Production & Animation
Livestreamed
Recorded
Animation/Simulation
Dynamics/Simulation
Games
Real-Time
Visual Effects
4:51pm - 5:13pm PDTReal-time Ray Tracing Comes to Mobile AR
Arts & Design
Gaming & Interactive
New Technologies
Livestreamed
Recorded
Augmented Reality
Lighting
Real-Time
Rendering