Session


Talk: Sampling Volumes and Surfaces
Event TypeTalk
TimeWednesday, 9 August 20239am - 10:30am PDT
Location411 Theater
Registration Categories
FC
FCS
V
VS
EFC
Presentations
9:00am - 9:22am PDTAn Approximate Mie Scattering Function for Fog and Cloud Rendering
Gaming & Interactive
Production & Animation
Research & Education
Livestreamed
Recorded
Real-Time
Rendering
9:22am - 9:45am PDTCan You See the Heat? A Null-scattering Approach for Refractive Volume Rendering
Research & Education
Livestreamed
Recorded
Rendering
9:45am - 10:07am PDTBeyond GGX and Beckmann: Practical Tools for Multiple-scattering BSDFs With General NDFs
Contributor
Gaming & Interactive
Production & Animation
Research & Education
Livestreamed
Recorded
Math/Theory
Real-Time
Rendering
10:07am - 10:30am PDTVolume Rendering for Pixar's Elemental
Contributor
Production & Animation
Livestreamed
Recorded
Rendering