Shortest Path to Boundary for Self-intersecting Meshes
DescriptionWe introduce a method for efficiently computing the exact shortest path to the boundary of a self-intersecting mesh from a given internal point. It offers an effective solution for collision and self-collision handling while simulating deformable volumetric objects, using fast simulation techniques that provide no guarantees on collision resolution.
TimeSunday, 6 August 20236pm - 8:30pm PDT
Production & Animation
Research & Education
Artificial Intelligence/Machine Learning