Session


Technical Paper: Papers Fast Forward
DescriptionSponsored by AWS: Papers Fast Forward
Event TypeTechnical Paper
TimeSunday, 6 August 20236pm - 8:30pm PDT
LocationWest Hall B
Interest Areas
Production & Animation
Research & Education
Recordings
Livestreamed
Recorded
Keywords
Animation/Simulation
Artificial Intelligence/Machine Learning
Image Processing
Modeling
Rendering
Video
Virtual Reality
Registration Categories
FC
FCS
V
VS
E
EFC
EE
Presentations
A Sparse Non-parametric BRDF Model
Livestreamed
Recorded
SpongeCake: A Layered Microflake Surface Appearance Model
Livestreamed
Recorded
A Practical Wave Optics Reflection Model for Hair and Fur
Livestreamed
Recorded
Microfacet Theory for Non-uniform Heightfields
Livestreamed
Recorded
Generating Procedural Materials From Text or Image Prompts
Livestreamed
Recorded
A Realistic Surface-based Cloth Rendering Model
Livestreamed
Recorded
Geometric Optimisation via Spectral Shifting
Presenter
Livestreamed
Recorded
Winding Numbers on Discrete Surfaces
Livestreamed
Recorded
Flexible Isosurface Extraction for Gradient-based Mesh Optimization
Livestreamed
Recorded
Topology Driven Approximation to Rational Surface-surface Intersection via Interval Algebraic Topology Analysis
Livestreamed
Recorded
A Fast Geometric Multigrid Method for Curved Surfaces
Livestreamed
Recorded
A Convex Optimization Framework for Regularized Geodesic Distances
Livestreamed
Recorded
Anatomically Detailed Simulation of Human Torso
Livestreamed
Recorded
HACK: Learning a Parametric Head and Neck Model for High-fidelity Animation
Livestreamed
Recorded
Bidirectional GaitNet: A Bidirectional Prediction Model of Human Gait and Anatomical Conditions
Livestreamed
Recorded
Acting as Inverse Inverse Planning
Livestreamed
Recorded
PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modeling
Livestreamed
Recorded
DARAM: Dynamic Avatar-human Motion Remapping Technique for Realistic Virtual Stair Ascending Motions
Livestreamed
Recorded
Kiss/Crash: Using Diffusion Models to Explore Real Desire in the Shadow of Artificial Representations
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Livestreamed
Recorded
Animation/Simulation
Artificial Intelligence/Machine Learning
Video
Visual Effects
Immersive Experience of Chinese Poems and Paintings
Arts & Design
Production & Animation
Livestreamed
Recorded
Animation/Simulation
Video
Virtual Reality
Visual Effects
Intersection of Seeing: New Ways of Experiencing Reality Using Autonomous Volumetric Capture System
Arts & Design
New Technologies
Research & Education
Livestreamed
Recorded
Artificial Intelligence/Machine Learning
Capture/Scanning
Real-Time
Virtual Reality
Visual Effects
GestureDiffuCLIP: Gesture Diffusion Model With CLIP Latents
Livestreamed
Recorded
Bodyformer: Semantics-guided 3D Body Gesture Synthesis With Transformer
Livestreamed
Recorded
Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Models
Livestreamed
Recorded
How Important Are Detailed Hand Motions for Communication for a Virtual Character Through the Lens of Charades?
Presenter
Livestreamed
Recorded
Contact Edit: Artist Tools for Intuitive Modeling of Hand-object Interactions
Livestreamed
Recorded
Synthesizing Dexterous Nonprehensile Pregrasp for Ungraspable Objects
Livestreamed
Recorded
ShapeCoder: Discovering Abstractions for Visual Programs From Unstructured Primitives
Livestreamed
Recorded
The Visual Language of Fabrics
Livestreamed
Recorded
ArrangementNet: Learning Scene Arrangements for Vectorized Indoor Scene Modeling
Livestreamed
Recorded
Juxtaform: Interactive Visual Summarization for Exploratory Shape Design
Livestreamed
Recorded
Patternshop: Editing Point Patterns by Image Manipulation
Livestreamed
Recorded
Local Deformation for Interactive Shape Editing
Livestreamed
Recorded
Eventfulness for Interactive Video Alignment
Livestreamed
Recorded
Parsing-conditioned Anime Translation: A New Dataset and Method
Presenter
Livestreamed
Recorded
FactorMatte: Redefining Video Matting for Re-composition Tasks
Livestreamed
Recorded
Computational Long Exposure Mobile Photography
Livestreamed
Recorded
Zero-shot Image-to-image Translation
Livestreamed
Recorded
Key-locked Rank One Editing for Text-to-image Personalization
Livestreamed
Recorded
Sonification of a Juggling Performance Using Spatial Audio
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Livestreamed
Recorded
Animation/Simulation
Audio/Music
Augmented Reality
Capture/Scanning
Dynamics/Simulation
Education
Games
Haptics
Lighting
Pipeline
Real-Time
Streaming
Virtual Reality
Lights! Dance! Freeze! — Exploring the Dance-musical Filmic Space Using Embodied Search in an Interactive Installation
Arts & Design
Gaming & Interactive
New Technologies
Livestreamed
Recorded
Artificial Intelligence/Machine Learning
Audio/Music
Computer Vision
Deep Learning
Display
Haptics
Image Processing
Information Visualization
Real-Time
Video
Bodylab — In Virtuo Sculpting, Painting, and Performing of Full-body Avatars
Arts & Design
Gaming & Interactive
Production & Animation
Livestreamed
Recorded
Adaptability
Animation/Simulation
Games
Metaverse
Modeling
Real-Time
Rendering
Virtual Reality
Visual Effects
Movement Quality Visualization for Wheelchair Dance
Arts & Design
New Technologies
Livestreamed
Recorded
Capture/Scanning
Diversity Equity & Inclusion
Information Visualization
Visual Effects
HiGAN+: Handwriting Imitation GAN With Disentangled Representations
Presenter
Livestreamed
Recorded
A Method for Animating Children's Drawings of the Human Figure
Livestreamed
Recorded
VideoDoodles: Hand-drawn Animations on Videos With Scene-aware Canvases
Livestreamed
Recorded
StripMaker: Perception-driven Learned Vector Sketch Consolidation
Livestreamed
Recorded
Semi-supervised Reference-based Sketch Extraction Using a Contrastive Learning Framework
Livestreamed
Recorded
AniFaceDrawing: Anime Portrait Exploration During Your Sketching
Livestreamed
Recorded
Rhizomorph: The Coordinated Function of Shoots and Roots
Livestreamed
Recorded
Example-based Procedural Modeling Using Graph Grammars
Livestreamed
Recorded
Large-scale Terrain Authoring Through Interactive Erosion Simulation
Presenter
Livestreamed
Recorded
Forming Terrains by Glacial Erosion
Livestreamed
Recorded
Procedural Metamaterials: A Unified Procedural Graph for Metamaterial Design
Livestreamed
Recorded
UrbanBIS: A Large-scale Benchmark for Fine-grained Urban Building Instance Segmentation
Livestreamed
Recorded
Split-Lohmann Multifocal Displays
Livestreamed
Recorded
The Statistics of Eye Movements and Binocular Disparities in VR Gaming Headsets Should Drive Headset Design
Livestreamed
Recorded
Étendue Expansion in Holographic Near Eye Displays Through Sparse Eye-box Generation Using Lens Array Eyepiece
Livestreamed
Recorded
OpenMPD: A Low-level Presentation Engine for Multimodal Particle-based Displays
Livestreamed
Recorded
Perceptual Visibility Model for Temporal Contrast Changes in Periphery
Presenter
Livestreamed
Recorded
Perspective-correct VR Passthrough Without Reprojection
Livestreamed
Recorded
ConTesse: Accurate Occluding Contours for Subdivision Surfaces
Presenter
Livestreamed
Recorded
Differential Operators on Sketches via Alpha Contours
Livestreamed
Recorded
Min-Deviation-Flow in Bi-directed Graphs for T-Mesh Quantization
Livestreamed
Recorded
Efficient Embeddings in Exact Arithmetic
Livestreamed
Recorded
Spectral Coarsening With Hodge Laplacians
Livestreamed
Recorded
Polynomial 2D Green Coordinates for Polygonal Cages
Livestreamed
Recorded
Scratch-based Reflection Art via Differentiable Rendering
Livestreamed
Recorded
Meso-facets for Goniochromatic 3D Printing
Livestreamed
Recorded
Skin-Screen: A Computational Fabrication Framework for Color Tattoos
Livestreamed
Recorded
Orientable Dense Cyclic Infill for Anisotropic Appearance Fabrication
Livestreamed
Recorded
Stealth Shaper: Reflectivity Optimization as Surface Stylization
Livestreamed
Recorded
Gloss-aware Color Correction for 3D Printing
Livestreamed
Recorded
Recursive Control Variates for Inverse Rendering
Livestreamed
Recorded
Film Grain Rendering and Parameter Estimation
Livestreamed
Recorded
Revisiting Controlled Mixture Sampling for Rendering Applications
Livestreamed
Recorded
Inverse Global Illumination Using a Neural Radiometric Prior
Livestreamed
Recorded
Parameter-space ReSTIR for Differentiable and Inverse Rendering
Livestreamed
Recorded
Differentiable Heightfield Path Tracing With Accelerated Discontinuities
Livestreamed
Recorded
Aquaterrestrial Recolonization: AI Environmentalist Toward Design for Climate Action Related Behaviour Change
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Livestreamed
Recorded
Artificial Intelligence/Machine Learning
Computer Vision
Deep Learning
Dynamics/Simulation
Beauty: Explorations of Machine-Microbial Agencies
Arts & Design
New Technologies
Livestreamed
Recorded
Artificial Intelligence/Machine Learning
Computer Vision
Deep Learning
Robotics
Synplant: Cymatics Visualization of Plant-environment Interaction Based on Plants Biosignals
Arts & Design
Gaming & Interactive
New Technologies
Livestreamed
Recorded
Artificial Intelligence/Machine Learning
Audio/Music
Dynamics/Simulation
Information Visualization
Lighting
The Kestrel Drone: Reimagining Bird’s Eye View With Biomimetic AI-drone for Bird Strike Prevention
Arts & Design
Gaming & Interactive
New Technologies
Research & Education
Livestreamed
Recorded
Artificial Intelligence/Machine Learning
Diversity Equity & Inclusion
Robotics
EgoLocate: Real-time Motion Capture, Localization, and Mapping With Sparse Body-mounted Sensors
Livestreamed
Recorded
Differential Frequency Heterodyne Time-of-flight Imaging for Instantaneous Depth and Velocity Estimation
Presenter
Livestreamed
Recorded
MoiréTag: Angular Measurement and Tracking With a Passive Marker
Livestreamed
Recorded
Toward Optimized VR/AR Ergonomics: Modeling and Predicting User Neck Muscle Contraction
Livestreamed
Recorded
In the Blink of an Eye: Event-based Emotion Recognition
Livestreamed
Recorded
Towards Attention–Aware Foveated Rendering
Livestreamed
Recorded
Deep Appearance Prefiltering
Presenter
Livestreamed
Recorded
Neural Prefiltering for Correlation-aware Levels of Detail
Livestreamed
Recorded
Neural Parametric Mixtures for Path Guiding
Livestreamed
Recorded
Focal Path Guiding for Light Transport Simulation
Livestreamed
Recorded
Progressive Null-tracking for Volumetric Rendering
Livestreamed
Recorded
Denoising-aware Adaptive Sampling for Monte Carlo Ray Tracing
Livestreamed
Recorded
Complex Wrinkle Field Evolution
Livestreamed
Recorded
Computational Exploration of Multistable Elastic Knots
Livestreamed
Recorded
Sag-free Initialization for Strand-based Hybrid Hair Simulation
Livestreamed
Recorded
CT2Hair: High-fidelity 3D Hair Modeling Using Computed Tomography
Livestreamed
Recorded
Interactive Hair Simulation on the GPU Using ADMM
Not Livestreamed
Not Recorded
Multi-layer Thick Shells
Livestreamed
Recorded
Communing With Creative AI
Arts & Design
New Technologies
Livestreamed
Recorded
Artificial Intelligence/Machine Learning
Using Experimental Filmmaking to Create an Engaging Brain-Computer Interface
Arts & Design
Livestreamed
Recorded
Video
Fine Motor Skills: Operating Standard Robotic Fabrication as a Generative System
Arts & Design
Livestreamed
Recorded
Robotics
Trim Regions for Online Computation of From-Region Potentially Visible Sets
Livestreamed
Recorded
Potentially Visible Hidden-volume Rendering for Multi-view Warping
Livestreamed
Recorded
Effect-based Multi-viewer Caching for Cloud-native Rendering
Livestreamed
Recorded
Random-access Neural Compression of Material Textures
Livestreamed
Recorded
MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenes
Livestreamed
Recorded
An Extensible, Data-oriented Architecture for High-performance, Many-world Simulation
Livestreamed
Recorded
Locally Attentional SDF Diffusion for Controllable 3D Shape Generation
Livestreamed
Recorded
3DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models
Livestreamed
Recorded
Adaptive Local Basis Functions for Shape Completion
Livestreamed
Recorded
Iterative alpha-(de)Blending: A Minimalist Deterministic Diffusion Model
Livestreamed
Recorded
Modulating Pretrained Diffusion Models for Multimodal Image Synthesis
Livestreamed
Recorded
COFS COntrolable Furniture Layout Synthesis
Livestreamed
Recorded
Coupling Conduction, Convection, and Radiative Transfer in a Single Path-space: Application to Infrared Rendering
Livestreamed
Recorded
Walk on Stars: A Grid-free Monte Carlo Method for PDEs With Neumann Boundary Conditions
Livestreamed
Recorded
A Practical Walk-on-Boundary Method for Boundary Value Problems
Livestreamed
Recorded
Boundary Value Caching for Walk on Spheres
Livestreamed
Recorded
Generalizing Shallow Water Simulations With Dispersive Surface Waves
Livestreamed
Recorded
Beyond Chainmail: Computational Modeling of Discrete Interlocking Materials
Livestreamed
Recorded
Composite Motion Learning With Task Control
Livestreamed
Recorded
Example-based Motion Synthesis via Generative Motion Matching
Livestreamed
Recorded
Learning Physically Simulated Tennis Skills From Broadcast Videos
Livestreamed
Recorded
DOC: Differentiable Optimal Control for Retargeting Motions Onto Legged Robots
Livestreamed
Recorded
CALM: Conditional Adversarial Latent Models for Directable Virtual Characters
Livestreamed
Recorded
RSMT: Real-time Stylized Motion Transition for Characters
Livestreamed
Recorded
Image Vectorization and Editing via Linear Gradient Layer Decomposition
Livestreamed
Recorded
ColorfulCurves: Palette-aware Lightness Control and Color Editing via Sparse Optimization
Livestreamed
Recorded
Seeing Photons in Color
Livestreamed
Recorded
Guided Linear Upsampling
Livestreamed
Recorded
Language-based Photo Color Adjustment for Graphic Designs
Livestreamed
Recorded
Algebraic Smooth Occluding Contours
Livestreamed
Recorded
Computing the Singularities of Rational Parametric Surfaces Using Moving Planes
Presenter
Livestreamed
Recorded
Differentiable Stripe Patterns for Inverse Design of Structured Surfaces
Livestreamed
Recorded
Deployable Strip Structures
Livestreamed
Recorded
B-rep Matching for Collaborating Across CAD Systems
Livestreamed
Recorded
∇-Prox: Differentiable Proximal Algorithm Modeling for Large-scale Optimization
Livestreamed
Recorded
Data-driven Digital Lighting Design for Residential Indoor Spaces
Presenter
Livestreamed
Recorded
A Full-wave Reference Simulator for Computing Surface Reflectance
Livestreamed
Recorded
Pyramid Texture Filtering
Livestreamed
Recorded
Textured Mesh Quality Assessment: Large-scale Dataset and Deep Learning-based Quality Metric
Presenter
Livestreamed
Recorded
NeuSample: Importance Sampling for Neural Materials
Livestreamed
Recorded
Metameric: Spectral Uplifting via Controllable Color Constraints
Livestreamed
Recorded
NeRF-Texture: Texture Synthesis With Neural Radiance Fields
Livestreamed
Recorded
Fast Complementary Dynamics via Skinning Eigenmodes
Livestreamed
Recorded
Motion From Shape Change
Livestreamed
Recorded
A Sparse Distributed Gigascale Resolution Material Point Method
Presenter
Livestreamed
Recorded
Second-order Stencil Descent for Interior-point Hyperelasticity
Livestreamed
Recorded
Nonlinear Compliant Modes for Large-deformation Analysis of Flexible Structures
Presenter
Livestreamed
Recorded
Data-free Learning of Reduced-order Kinematics
Livestreamed
Recorded
Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-number Field
Livestreamed
Recorded
Surface Reconstruction From Point Clouds Without Normals by Parametrizing the Gauss Formula
Presenter
Livestreamed
Recorded
Restricted Delaunay Triangulation for Explicit Surface Reconstruction
Presenter
Livestreamed
Recorded
Locally Meshable Frame Fields
Livestreamed
Recorded
Surface and Edge Detection for Primitive Fitting of Point Clouds
Livestreamed
Recorded
Variational Shape Reconstruction via Quadric Error Metrics
Livestreamed
Recorded
Surface Simplification Using Intrinsic Error Metrics
Livestreamed
Recorded
Robust Low-poly Meshing for General 3D Models
Livestreamed
Recorded
Evolutionary Piecewise Developable Approximations
Livestreamed
Recorded
Micro-Mesh Construction
Livestreamed
Recorded
Somigliana Coordinates: An Elasticity-derived Approach for Cage Deformation
Livestreamed
Recorded
Mesh Density Adaptation for Template-based Shape Reconstruction
Livestreamed
Recorded
Constraint-based Simulation of Passive Suction Cups
Presenter
Livestreamed
Recorded
Masonry Shell Structures With Discrete Equivalence Classes
Livestreamed
Recorded
Generative Design of Sheet Metal Structures
Livestreamed
Recorded
Inkjet 4D Print: Self-folding Tessellated Origami Objects by Inkjet UV Printing
Livestreamed
Recorded
MesoGen: Designing Procedural On-surface Stranded Mesostructures
Livestreamed
Recorded
Constructing Printable Surfaces With View-dependent Appearance
Livestreamed
Recorded
Neural Volumetric Reconstruction for Coherent Synthetic Aperture Sonar
Livestreamed
Recorded
NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects From Multiview Images
Livestreamed
Recorded
BakedSDF: Meshing Neural SDFs for Real-time View Synthesis
Livestreamed
Recorded
AvatarMAV: Fast 3D Head Avatar Reconstruction Using Motion-aware Neural Voxels
Livestreamed
Recorded
Deep SVBRDF Estimation From Single Image Under Learned Planar Lighting
Livestreamed
Recorded
PhotoMat: A Material Generator Learned From Single Flash Photos
Livestreamed
Recorded
A Contact Proxy Splitting Method for Lagrangian Solid-fluid Coupling
Livestreamed
Recorded
Fluid-solid Coupling in Kinetic Two-phase Flow Simulation
Livestreamed
Recorded
PolyStokes: A Polynomial Model Reduction Method for Viscous Fluid Simulation
Livestreamed
Recorded
Building a Virtual Weakly-compressible Wind Tunnel Testing Facility
Livestreamed
Recorded
Fluid Cohomology
Livestreamed
Recorded
Improved Water Sound Synthesis Using Coupled Bubbles
Livestreamed
Recorded
Galaxy Maps: Localized Foliations for Bijective Volumetric Mapping
Livestreamed
Recorded
Symmetric Volume Maps: Order-invariant Volumetric Mesh Correspondence With Free Boundary
Livestreamed
Recorded
Variational Quasi-harmonic Maps for Computing Diffeomorphisms
Livestreamed
Recorded
Expansion Cones: A Progressive Volumetric Mapping Framework
Livestreamed
Recorded
Unsupervised Learning of Robust Spectral Shape Matching
Livestreamed
Recorded
An Elastic Basis for Spectral Shape Correspondence
Livestreamed
Recorded
ETER: Elastic Tessellation for Real-time Pixel-accurate Rendering of Large-scale NURBS Models
Livestreamed
Recorded
Temporal Set Inversion for Animated Implicits
Livestreamed
Recorded
Real-time Radiance Fields for Single-image Portrait View Synthesis
Livestreamed
Recorded
Kernel-based Frame Interpolation for Spatio-temporally Adaptive Rendering
Not Livestreamed
Not Recorded
Neural Partitioning Pyramids for Denoising Monte Carlo Renderings
Livestreamed
Recorded
Deep Real-time Volumetric Rendering Using Multi-feature Fusion
Livestreamed
Recorded
UniTune: Text-driven Image Editing by Fine Tuning a Diffusion Model on a Single Image
Livestreamed
Recorded
TEXTure: Text-guided Texturing of 3D Shapes
Livestreamed
Recorded
Sketch-guided Text-to-image Diffusion Models
Livestreamed
Recorded
FashionTex: Controllable Virtual Try-on With Text and Texture
Livestreamed
Recorded
CLIP-PAE: Projection-Augmentation Embedding to Extract Relevant Features for a Disentangled, Interpretable and Controllable Text-Guided Face Manipulation
Livestreamed
Recorded
Generating Activity Snippets by Learning Human-scene Interactions
Livestreamed
Recorded
GREIL-Crowds: Crowd Simulation With Deep Reinforcement Learning and Examples
Livestreamed
Recorded
QuestEnvSim: Environment-aware Simulated Motion Tracking From Sparse Sensor Input
Livestreamed
Recorded
Synthesizing Physical Character-scene Interactions
Livestreamed
Recorded
PMP: Learning to Physically Interact With Environments Using Part-wise Motion Priors
Livestreamed
Recorded
Simulation and Retargeting of Complex Multi-character Interactions
Livestreamed
Recorded
3D Gaussian Splatting for Real-time Radiance Field Rendering
Livestreamed
Recorded
Virtual Mirrors: Non-line-of-sight Imaging Beyond the Third Bounce
Livestreamed
Recorded
ViP-NeRF: Visibility Prior for Sparse Input Neural Radiance Fields
Livestreamed
Recorded
Nerfstudio: A Modular Framework for Neural Radiance Field Development
Livestreamed
Recorded
Relighting Neural Radiance Fields With Shadow and Highlight Hints
Livestreamed
Recorded
DE-NeRF: DEcoupled Neural Radiance Fields for View-consistent Appearance Editing and High-frequency Environmental Relighting
Livestreamed
Recorded
Dense, Interlocking-free and Scalable Spectral Packing of Generic 3D Objects
Livestreamed
Recorded
PCBend: Light Up Your 3D Shapes With Foldable Circuit Boards
Livestreamed
Recorded
As-continuous-as-possible Extrusion-based Fabrication of Surface Models
Presenter
Livestreamed
Recorded
Semantics and Scheduling for Machine Knitting Compilers
Livestreamed
Recorded
A Temporal Coherent Topology Optimization Approach for Assembly Planning of Bespoke Frame Structures
Livestreamed
Recorded
Helix-free Stripes for Knit Graph Design
Livestreamed
Recorded
DreamFace: Progressive Generation of Animatable 3D Faces Under Text Guidance
Livestreamed
Recorded
Efficient Video Portrait Reenactment via Grid-based Codebook
Livestreamed
Recorded
StyleAvatar: Real-time Photo-realistic Neural Portrait Avatar From a Single Video
Livestreamed
Recorded
Neural Face Rigging for Animating and Retargeting Facial Meshes in the Wild
Livestreamed
Recorded
A Hybrid Generator Architecture for Controllable Face Synthesis
Livestreamed
Recorded
ClipFace: Text-guided Editing of Textured 3D Morphable Models
Livestreamed
Recorded
OctFormer: Octree-based Transformers for 3D Point Clouds
Livestreamed
Recorded
Dictionary Fields: Learning a Neural Basis Decomposition
Livestreamed
Recorded
ScanBot: Autonomous Reconstruction via Deep Reinforcement Learning
Livestreamed
Recorded
TextDeformer: Geometry Manipulation Using Text Guidance
Livestreamed
Recorded
Single-shot Implicit Morphable Faces With Consistent Texture Parameterization
Livestreamed
Recorded
Neural Progressive Meshes
Livestreamed
Recorded
In-Timestep Remeshing for Contacting Elastodynamics
Livestreamed
Recorded
Shortest Path to Boundary for Self-intersecting Meshes
Livestreamed
Recorded
P2M: A Fast Solver for Querying Distance From Point to Mesh Surface
Livestreamed
Recorded
Fast GPU-based Two-way Continuous Collision Handling
Presenter
Livestreamed
Recorded
Sum-of-squares Collision Detection for Curved Shapes and Paths
Livestreamed
Recorded
High-order Incremental Potential Contact for Elastodynamic Simulation on Curved Meshes
Livestreamed
Recorded
Ultra-high Resolution SVBRDF Recovery From a Single Image
Presenter
Livestreamed
Recorded
Towards Material Digitization With a Dual-scale Optical System
Livestreamed
Recorded
End-to-end Procedural Material Capture With Proxy-free Mixed-integer Optimization
Livestreamed
Recorded
Materialistic: Selecting Similar Materials in Images
Livestreamed
Recorded
Single Image Neural Material Relighting
Livestreamed
Recorded
Neural Biplane Representation for BTF Rendering and Acquisition
Livestreamed
Recorded
Attend-and-Excite: Attention-based Semantic Guidance for Text-to-image Diffusion Models
Livestreamed
Recorded
Blended Latent Diffusion
Not Livestreamed
Not Recorded
Encoder-based Domain Tuning for Fast Personalization of Text-to-image Models
Livestreamed
Recorded
Word-as-image for Semantic Typography
Livestreamed
Recorded
Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold
Livestreamed
Recorded
Diffusion Image Analogies
Livestreamed
Recorded
AvatarReX: Real-time Expressive Full-body Avatars
Livestreamed
Recorded
SketchFaceNeRF: Sketch-based Facial Generation and Editing in Neural Radiance Fields
Livestreamed
Recorded
HumanRF: High-fidelity Neural Radiance Fields for Humans in Motion
Livestreamed
Recorded
NeRSemble: Multi-view Radiance Field Reconstruction of Human Heads
Livestreamed
Recorded
NOFA: NeRF-based One-shot Facial Avatar Reconstruction
Livestreamed
Recorded
LatentAvatar: Learning Latent Expression Code for Expressive Neural Head Avatar
Livestreamed
Recorded