Session
Real-Time and Pre-Vis and Games, Oh My!
Session Chair
Presentations
3:45pm - 4:07pm PDT | ![]() | Using Pre-visualization to Bring HBO's 'The Last of Us' to Life | |
4:07pm - 4:29pm PDT | ![]() | Facial Animation at Scale: Producing Facial Animation for 24 Hours of Narrative Content in “Horizon: Forbidden West” Contributor | |
4:29pm - 4:51pm PDT | ![]() | An Animator-friendly Chain Simulator for In-game Animations at Blizzard Entertainment | |
4:51pm - 5:13pm PDT | ![]() | Real-time Ray Tracing Comes to Mobile AR |