Presentation / Installation


Playing with Fire and Water – The Making of Pixar’s Elemental
DescriptionWhat does a world look that is shaped by waves of dynamic “elemental” immigrants? Elemental's characters are comprised of the classical four elements: Fire, Water, Earth and Air. From the very beginning, the director’s vision, especially for the main character, Ember and Wade, was have them actually be made of fire and water. This required a very different process from anything ever attempted at Pixar! How do you control volumetric simulations to create appealing characters who need to give nuanced performances? In this presentation, you will hear from the filmmakers who took up the daunting technical challenge of re-engineering Pixar's pipeline to push the stylization of the characters and world while maintaining the richness, complexity and sophistication of 3D.

DON'T MISS! The presenters will be available for a Meet and Greet with attendees 15 minutes after the conclusion of the session. The Meet and Greet will take place just outside doors of the session room.
Presenters
Visual Effects Supervisor
Crowds Technical Supervisor
Effects Lead - Characters
Lighting Supervisor
Event Type
Production Session
TimeMonday, 7 August 20233:45pm - 4:45pm PDT
LocationWest Hall B
Session TimeMonday, 7 August 20233:45pm - 4:45pm PDT
LocationWest Hall B
Interest Areas
Production & Animation
Recordings
Livestreamed
Recorded
Keywords
Animation/Simulation
Dynamics/Simulation
Modeling
Pipeline
Visual Effects
Registration Categories
FC
FCS
V
VS
EFC