Presentation / Installation


ACM SIGGRAPH Practitioners Town Hall
DescriptionThe SIGGRAPH Practitioners Town Hall is an in-person session on how ACM SIGGRAPH and the SIGGRAPH conferences can help computing professionals in our field. Specifically:

1. How can we help you advance and/or transition in your career? Whether you are someone just starting out in your field, are exploring different forks your career can take down the line or thinking about switching disciplines, understanding and determining your personal and professional priorities is critical to helping you make the best decisions for your development.

2. How can we help you become a better practitioner? Identifying how to best communicate and provide these to you and the greater SIGGRAPH practitioner community is a challenge. We are keen to learn what ACM SIGGRAPH can do to reach out and connect with practitioners in ways that resonate and matter.

3. How Can We Make SIGGRAPH Better for Practitioners? Would want our to resources align with the topics and themes that interest that you, your team, and/or your company at large are invested in. We will discuss what ACM SIGGRAPH and the SIGGRAPH conferences can do to improve the value of these resources to the greater practitioner community, and how we can ensure that your experiences with these resources, be it online or on-site, reflect and addresses your needs.

This town hall is organised by the ACM SIGGRAPH Practitioner Career Development Committee (PCDC), whose directive is to plan, develop, and facilitate activities that support the career development of computer graphics and interactive techniques practitioners across different industries worldwide.
Event Type
ACM SIGGRAPH Village In-Person
TimeThursday, 10 August 202310am - 12pm PDT
LocationRoom 501 AB
Session TimeThursday, 10 August 202310am - 12pm PDT
LocationRoom 501 AB
Interest Areas
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Recordings
Not Livestreamed
Not Recorded
Keywords
Animation/Simulation
Artificial Intelligence/Machine Learning
Audio/Music
Capture/Scanning
Computer Vision
Display
Diversity Equity & Inclusion
Dynamics/Simulation
Haptics
Health Care
Industry Insight
Lighting
Metaverse
Professional Development
Robotics
Scientific Visualization
Streaming
Telepresence
Visual Effects
Registration Categories
FC
FCS
E
EFC
EE